Rory
Rory is full of energy and says what they think. Rory helps children notice frustration in their body and move safely before they talk it through.
- Feels
- Frustrated
- Colour
- Red
- World
- The Immersive Zone
Rory in the classroom
Staff run Rory’s Adventures and Bites from a laptop on the class board, with a guide beside every step. Use them with a class, a small group or one child.
From Orli Schools today. Times are the product’s own estimates.
Adventures
Three story sessions in The Immersive Zone.
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Adventure 1
About 12–15 min
Give Big Energy a Safe Path
Meet Rory and give frustration a safe path through movement and choice.
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Adventure 2
About 15–20 min
Build Your Sensory Profile
Build a sensory profile for the signals and choices that help your body.
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Adventure 3
About 15–20 min
Support Another Orli
Use another Orli’s profile to offer support without taking control.
Orli Bites
Short resets of about five minutes.
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About 5 min
Rory’s Power Scan
Notice your senses, then choose a safe power move.
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About 5 min
5–4–3–2–1 Challenge
Notice five senses, one simple prompt at a time.
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About 5–10 min
Landscape Scan
Look closely, then remember a detail when the picture disappears.
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About 5 min
Energy Shakeout
Try three short shakes and pauses, then notice your energy.
The Immersive Zone
A safe, contained space for strong feelings.
Play with Rory
Squish the drum is set in The Immersive Zone. Nothing is timed and there’s no way to lose.
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Rory · The Immersive Zone
Squish the drum
Press the soft drum, let go, and the fizz floats up as cotton clouds.
Play -

A feelings sheet to print
Colour Rory in, then pick a face Rory might make today, or draw a new one. Every Orli can feel lots of things.
A4, in black and white. The faces come from the Orli creator.
How does Rory feel?
Name
Colour Rory in.
Rory can feel lots of things. Which face might Rory make today? Colour one in, or draw a new face.
- Draw a face